Sessions / Location Name: Room 4

Virtual Location

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Hybridize Your Courses with The Gamerize Dictionary #1820

Sun, Oct 3, 10:00-10:45 Asia/Tokyo | LOCATION: Room 4

This presentation will look at the newly developed Gamerize Dictionary, a gamified learner dictionary that can be used as a digital component for any language learning course. Main features included voice recognition developed specifically for young language learners, a carefully graded learner dictionary containing pictures, real voice audio, example sentences and translations, AI generated review sessions, school portal with analytics tools and many more. Find out how you can super charge your learners progress with The Gamerize Dictionary.

Happy Valley Digital #1893

Sun, Oct 3, 11:15-12:00 Asia/Tokyo | LOCATION: Room 4

In this presentation, we look at an alpha version of the Happy Valley Digital materials. These encompass automated video, audio, games for lessons, and self-study, with AI-supported games.

The presenter will run through a mock-up of a lesson from the teacher's point of view, and ask for feedback and suggestions on how to implement for the benefit of students, parents, teachers and schools.

Language of the presentation: English.

Audience aimed at: Kindergarten teachers, school owners, digital creators.

bokoco - the Digitial Library for Young Learners #1894

Sun, Oct 3, 12:30-13:15 Asia/Tokyo | LOCATION: Room 4

In this presentation, we look at the beta release of the bokoco library- a Digital Library for Young Learners. This has graded readers for VYL and YL, K to 6, audio, with SRS games to be added. Words are highlighted in the text as audio plays, so very young learners can read unaided; words read are tracked and soon-to-be-added software maps read words and phrases against target word lists and grammar, such as NDL, NGSL, Cambridge English YLE, CEFR, Eiken, others.

The presenter will demonstrate the library, propose that walled gardens are a bad idea, and ask for feedback and suggestions on how to implement for the benefit of students, parents, teachers and schools.

Language of the presentation: English.

Audience aimed at: K to 6 teachers, school owners, digital creators.

ELT content in a post-COVID world #1821

Sun, Oct 3, 14:15-15:00 Asia/Tokyo | LOCATION: Room 4

COVID-19 has been an accelerator of many things. Forcing teachers and booksellers online who maybe wouldn't have otherwise. This acceleration has touched almost every aspect of life. Businesses closing buildings and remote work is actively affecting the global and local property markets. There are losers and winners in every natural crisis. What does the return to new normal mean for the ELT content business in Japan? This session is designed to introduce and address some questions and issues in play now and attempts to help teachers, authors publishers and school owners and managers prepare to avoid pitfalls and make strong decisions as the ELT content industry emerges from the current pandemic environment.

This session will be a discussion-based workshop and will not promote any products despite the fact it is presented by a sponsor

Meet with Adversity: Strategies of Successful Eikaiwa Schools #1817

Sun, Oct 3, 15:30-16:15 Asia/Tokyo | LOCATION: Room 4

Sharing my personal experience as someone who has worked in business development and upper management and successfully expanded two major school chains (one with 50 locations and one with 13 locations). I will share information on the market trends in the language teaching industry and how to successfully improve the business under unusual circumstances.

I'd like to help you grow your school and effectively leverage your advantage against your competitors.

School Owners Forum #1920

Sun, Oct 3, 16:45-17:30 Asia/Tokyo | LOCATION: Room 4

Discussion Topics for School Owners.

Curriculum and attracting new students will not be covered.

Special guest Masaki Homma.